One camera · macOS · live right now

Make the room
play

A game on the big screen that a thousand people fly together, just by moving. Stand. Crouch. Roar. Watch the whole room work it out in the same second.

Input
Camera · posture
Runs on
One Mac
Audience
Installs nothing
Latency
1 frame @ 60fps
How it works

Three steps,
then the room takes over

Step 01

Point a camera

One camera at the audience, mounted high enough to see the whole room. Lock the exposure — if a lighting desk can change the picture, it can play your game.

Step 02

Capture the reach

Ask the room to crouch, capture. Ask them to stand, capture. That's the calibration — the range is measured from the actual people in the actual room, not typed into a box.

Step 03

Let them fly it

Collective posture becomes one clean control signal at 60fps. Every person can feel their own body in the result, which is the moment the room realises it's playing.

The catalogue

One engine,
many rooms

Every title runs on the same camera and the same Mac. Licence one, or take the lot — and the room never installs a thing.

The engine

Built for a
room, not a lab

Two detection modes, because a still crowd and a moving crowd are different problems. Movement measures frame-to-frame change. Posture subtracts a captured empty-room reference, so it holds while the crowd holds a pose — that's what makes stand and crouch work at all.

Read the docs
DetectionMovement & posture
LatencyOne frame, 60 fps
AudienceWhole room — no phones, no downloads
OperatorA macOS app on one Mac. No server, no rack.
CalibrationCaptured from the room, not typed
RequiresLocked exposure. Auto-exposure lets the lighting desk play.
Licensing

Priced per room,
not per head

Your audience size never changes what you pay. Licence a single title or take the whole catalogue.

Single title
One
Per title, per machine
  • One title of your choosing
  • Unlimited events
  • Unlimited audience size
  • Updates for the current version
See pricing
All access
Everything
Whole catalogue, per machine
  • Every title, including new releases
  • Unlimited events
  • Unlimited audience size
  • Priority support on show days
See pricing
Full production
Crewed
We run it at your event
  • Operator on site
  • Camera and rig supplied
  • Run-of-show integration
  • Equipment hire via Red Globe
Talk to us

Pricing is being finalised — get in touch and we'll sort you out in the meantime.